Escape The Cave Wiki
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This page list all the removed/unused content from Escape The Cave.

Unused Content[]

Name Content Description In
00000000000.png
000000000000
A message to warn

code crackers that

there is no secret.

Also there was no

"test guy", whatever

that message said.

v0.0.0
BackDown.png
BackDown
Seems like an outdoors

background with a tree

and 2 houses, along

a nice fence made of arrows.

Probably related to Outside Mode.

v1.3
BackTop.png
BackTop
A blue sky, likely intended to appear

on the top of the BackDown.png background.

v1.3
Stick Count
StickCount0
Intended to appear as a counter for the sticks, having the usual green background that is used to make sprites transparent. It is based on v0.0.0's stick requirements to win. v0.0.0
OutsideMode.png
OutsideMode
As Outside Mode was buggy, Roebloz Games had to put a replacement image, saying "Under Renovations" in the front of the middle pickaxes. However, the image without the renovation sign is in game, but go unused. If placed it is fully functional, except for the mode it leads to. v1.3
Grass.png
Grass
A grass tile. Probably related to Outside Mode. v1.3
Pickaxe.png
Pickaxe
The pickaxe seen on the title screen, with the green background. This is unknown why its here, but it will most likely be a collectible. v1.3
howto-title.png
Howto-title
Meant for the title screen, this was probably the old "Whats new?" button. v0.0.0
Crazy-Out.png

Crazy-OutNo.png

Crazy-OutNo
Crazy-Out
This is the version of Crazee and the Miner for Outside Mode. Truly Outside Mode looks like its gonna be a retexture again. However the Miner got red eyes, maybe implying its Crazee happy. However even if the sprites are called "Crazy", the original sprites are also called "Crazy", meaning it could be the Miner as well. v1.3
GroundTop.png
GroundTop
Grey floor top. This does not seems to be a placeholder for the ground as the currently used floor is called "Brick-Placeholder.png". Also it has only been implemented in update 1.3, enforcing this is merely just a test for something new. v1.3
Tree.png
Tree
The tree from BackDown.png with the unused GroundTop color behind it. Probably related to Outside Mode but it could also be just a test. v1.3
Warning-spoopy.png
Warning-spoopy
An advice about the game being spoopy, and preventing loud noises. While it is not spoopy, it got loud noises and it is turning down your volume to 10 is a good idea, v0.0.0
YoutubeNotice.png
YoutubeNotice
This sign would have been used to tell the player to go on Roebloz Games's channel to find the intro and in-game songs. It is even not on his YouTube channel, leaving this sign useless. This is also the only unused piece that was found in v1.2.1 v1.2.1

Removed Content[]

Name Content Description Was Present From To
RockPreview-Background.png
RockPreview-Background
The original rock background. It was changed as it

could not be connected

with his own type without

having a weird looking appearance.

v0.0.0 to v1.1
Awemachine-ToReplace.png
Awemachine-ToReplace
The original Awecola machine was only

text over a black rectangle,

with "Awesome!" being lime

green. It has been replaced

with a better model in 1.3

Even though Awecola was not programmed, the sprite was

present in 0.0.0 but with

no script.

v0.0.0 to v1.2.1
"whatsnew" screen variations. New features:

V0.0.0: -nothing here, sorry, come back in 1.1!

v1.1 to v1.2.1:

-Awecola!

-New Character: Hexagon!

-Fixed Sound Bug.

-Goal is 5 sticks!

-Level 2!

v1.3:

-Level 3 and Level 4!

-New Characters: Shy Person and Hexagon!

-Diamonds! The Robot didn't lied...

Unlike other sprites, the "whatsnew.png" kept his old

variations in the game files.

The second variation was kept from 1.1 to 1.2.1, even if new features were released. Also the latest does

not mention Outside Mode or Horror Mode.

v0.0.0 to v1.3
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